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Crew:Plot Writing/Plot Submission Including Forms: Difference between revisions

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Please submit Encounters by Monday – 8/09/2025 Midday.
Please submit Encounters by Monday – 8/09/2025 Midday.


The result of extensive meetings with Nations has resulted in this document: https://docs.google.com/document/d/1HkfABH96fIsIEmbOEEOCR8ogRJ5q-22LShrvKkR1ZUc/edit?usp=sharing
== Process ==


This is the ongoing 26ish main plotlines that are happening in the world. Please read them over - I have tagged each plotline with the teams who are most likely to be interested into this plot, so scan for those if it makes things easier for you! Guilds may be particularly interested in the new “Realm Plot” section, as we have identified common themes in the three realms (banditry/organised crime/unstable magic rifts) where encounters can easily be attached to.  
If you have an existing plot overview that has been approved you can go straight to the encounter submission form. We do need you to resubmit encounters so that we can ensure it still fits within the schedules slots.


We are VERY keen to get collaborative guild/nation encounters going from MF1 onwards so have broken down the available slots with the skirmish crew as follows:
If multiple people are submitting linked encounters please try to ensure you spell the overview name the same.


* 9 x Fields of Fate, 1 per nation
We will be reviewing as things comes in, and in a similar fashion to previous reviews, we will create a thread in the relevant plot channel to talk to you about your plot.
* 9 x big fights (potentially ran with aid of the Adventurers Guild) 1 per nation
* 9 x big “other” fight/mission (potentially stealth mission ran with the aid of the THG or CoD), 1 per nation
* 9 x dungeon slots, 1 per nation  It’s helpful if nation plot writers decide amongst themselves what slots can be used for what parts of the pool of nation plot and submit encounters accordingly.  
* 11 x other dungeon slots*
* 6x Treasure Hunters Guild
* 5x Split between other Guilds



13 x other unallocated slots in the woods or field* *some of these numbers might change as we allocated resources and wiggle things around other time sensitive game mechanics.
If you have enchanted item or potions as part of your plot please fill in the crafters form below.


== Links ==
== Links ==


* Nation NEW Plotline submission form: https://forms.gle/v7sntLgkrY6ETWEf9 (For new plotlines once one of the old ones has been wrapped up - anything we discussed in the plot meetings doesn’t need one, whether Cultural Plot or one of the 2-4 main plotlines per nation, we’ve already got details on that)
* Overview Form: https://forms.gle/LLswwEKJdPVwHazY8
* Encounter Form: https://forms.gle/qiGGLnRuEemZXpJx8 (This is for everything, whether combat or NPC or both, we’d even like to hear about festival plans and Cultural plot/personal plot that doesn’t need Monster’s interaction to run!)
* Encounter Form: https://forms.gle/vuD9vyLFbZbmUYnn6
* Guild Plotline submission form:
https://forms.gle/GKhm9FhqNZND9r4R9 (Tell me about your plot if it’s ongoing and needs to be added to the Great Big Document of Plot!)
* Crafters Form: https://docs.google.com/spreadsheets/d/1_cYm2iNQjzDBTqnLGgBOzJmstlzWDCQRNPZ7OJirwBg/edit?usp=sharing
* Crafters Form: https://docs.google.com/spreadsheets/d/1_cYm2iNQjzDBTqnLGgBOzJmstlzWDCQRNPZ7OJirwBg/edit?usp=sharing


== Campaign Plot ==
== Campaign Plot ==


Haven will be in Morvalis this event.
Haven will be in Valdreath this event. You may have seen a planned campaign plot overview for this, centered around an event called the Tournament of the Spheres. This is currently still under review and the overview should be ready by Wednesday. If you wish to link plot to this, please read the overview and we can provide additional guidance.


== Monster Slots - NOT UP TO DATE ==
The Campaign plot will be added to the form submission links when ready, to make it easier to find than Discord.
 
== Monster Slots ==


Here are our expected monster slots for the event – these are provisional and can change, but we are aiming to work to these as much as possible.
Here are our expected monster slots for the event – these are provisional and can change, but we are aiming to work to these as much as possible.

Revision as of 01:02, 14 March 2026

< Plot Writing

Plot submission for MF4 is now open.

Deadlines

Please submit New Overviews by next Monday – 1/09/2025 Midday.

Please submit Encounters by Monday – 8/09/2025 Midday.

Process

If you have an existing plot overview that has been approved you can go straight to the encounter submission form. We do need you to resubmit encounters so that we can ensure it still fits within the schedules slots.

If multiple people are submitting linked encounters please try to ensure you spell the overview name the same.

We will be reviewing as things comes in, and in a similar fashion to previous reviews, we will create a thread in the relevant plot channel to talk to you about your plot.

If you have enchanted item or potions as part of your plot please fill in the crafters form below.

Campaign Plot

Haven will be in Valdreath this event. You may have seen a planned campaign plot overview for this, centered around an event called the Tournament of the Spheres. This is currently still under review and the overview should be ready by Wednesday. If you wish to link plot to this, please read the overview and we can provide additional guidance.

The Campaign plot will be added to the form submission links when ready, to make it easier to find than Discord.

Monster Slots

Here are our expected monster slots for the event – these are provisional and can change, but we are aiming to work to these as much as possible.

Day Time Slot Details
Friday 18-20 Dinner
20-22 SLOT A Syradonia (Fallen 'heavy')
Saturday 07:30-09:30 Breakfast
10-12 SLOT B Valdraeth (Void)
12-14 LUNCH
14-16 SLOT C Urdrevan + The Wonder (Bandits)
16-18 SLOT D Hammerstadt + Avereaux (Void)
18-20 Dinner
20-22 SLOT E Portavas (Fallen 'pirates')
Sunday 10-12 SLOT F Kairos + Morvalis (Void)

Skirmish Writing

If you are planning to write a skirmish, here is an overview of the changes we're making to ensure Skirmishes are delivered on schedule and without burning out our skirmish crew for MF4!

Schedule in place before plot submission

We've got our monster slot schedule and a schedule of when various enemy types will be available. We will be keeping to this schedule and so your plot is more likely to be approved if it has a monster type that has higher availability. We will also be keeping to a schedule that keeps skirmish teams in the same locations, so plots that are flexible on location will also be favoured.

There is a small amount of availability for continuing plot encounters outside this structure (eg Water realm monsters for the god patronage plot) but we may reject encounters like this as the availability is very limited.

Night fights

We have less lighting on this site and limited space for night fights.

More thorough plot review and encounter sheets

We will be fully pre-planning skirmishes with player, skirmish crew and estimated player monster numbers, and full monster stats; if you don't feel confident setting these yourselves, don't worry, we'll help you through it during plot review, part of which is a review by the skirmish captains and lead to make sure it's feasible on their end and stat blocks are written and ready for every type of enemy.

The idea behind this is everything should be available for the skirmish team to know their event schedule before the event.

Time limits / Start times for encounters

All encounters will have a strict timer, generally half an hour unless otherwise stated. Encounters will also have a set start time window, a quarter hour to half hour into the hour slot they are set in.

The gaps this leaves around half hour encounters in hour-long slots should give us time to get player monsters briefed, kitted and moved into place, and time to unset the previous encounter, deal with any player incidents, re-brief and have a quick drink break before the next encounter, as well as giving Nation Support certainty on when players will be required.

Obviously in some circumstances we'll have to move these, but that should be much rarer and therefore easier to communicate.

Rifts / Portals

Still a work in progress – rules for when player characters can enter and leave the fields which will be enforced – stragglers may be turned away.

No Surprise / Extra Encounters

We will not be running any extra bonus encounters this time – we will be looking at skirmish encounters at encounter sheet close time and will pick a few people to write extra encounters if necessary at that point.

Please do not make any encounters that may or may not run – it's almost as disruptive to suddenly not have an encounter as it is to have an extra encounter to fit in!

Incursion discussion ongoing

Please write any incursion in such a way that it can be changed to a nearby field encounter if necessary. We can't guarantee we can make incursions safe to run on the new site for MF4 due to the tight turn around.

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