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Crew:Editor Guide: Difference between revisions

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This guide explains how to make changes to the Menhirs Fate Wiki as an Editor. Your edits are saved immediately but won't be visible to the public until you approve them, giving you a chance to draft, review, and publish when ready.
This guide explains how to make changes to the Menhirs Fate Wiki as an Editor. Your edits are saved immediately but won't be visible to the public until you approve them, giving you a chance to draft, review, and publish when ready.
All instructions below use the '''Visual Editor''' (the default editor). If you prefer the source editor, a brief syntax reference is included at the end of each template section.


== The Basics ==
== The Basics ==
Line 6: Line 8:


# '''Edit''' a page - your changes are saved but stay private
# '''Edit''' a page - your changes are saved but stay private
# '''Review''' what you've changed
# '''Review''' what you’ve changed
# '''Approve''' when you're happy, the page goes live to all players
# '''Approve''' - when you’re happy, the page goes live to all players


The public always sees the last approved version. You can make as many edits as you like before approving.
The public always sees the last approved version. You can make as many edits as you like before approving.
Line 13: Line 15:
== How to Edit a Page ==
== How to Edit a Page ==


=== Step 1: Find the page you want to change ===
# '''Find the page''' using the search bar or navigation menu
 
# '''Click the pencil icon''' and choose '''Edit''' to open the Visual Editor (recommended), or '''Edit source''' for the wikitext editor
Use the search bar in the top-right corner, or navigate through the menu. Every page on the wiki has an '''Edit''' button near the top.
# '''Make your changes''' - the Visual Editor works like a word processor: click text to type, use the toolbar to format
 
# '''Save''' - click '''Save changes''', add a short summary of what you changed, then confirm
=== Step 2: Click Edit ===


You'll see two options when you click the pencil icon:
Your edit is now saved but '''not yet public'''. To make it visible to players, you need to approve it.
 
* '''Edit''' - opens the Visual Editor, a rich-text editor that works like a word processor. '''This is recommended for most edits.'''
* '''Edit source''' - opens the raw wikitext. Use this for advanced formatting or template work.
 
=== Step 3: Make your changes ===
 
In the Visual Editor, you can:
 
* Type and format text (bold, italic, headings) using the toolbar
* Insert links to other wiki pages by highlighting text and clicking the chain icon
* Insert images via '''Insert → Media'''
* Insert templates (like SkillCard or CreatureCard) via '''Insert → Template'''
 
=== Step 4: Save your edit ===
 
Click the '''Save changes''' button (or '''Publish changes''' depending on your editor). Add a short summary of what you changed, this helps other editors understand the history.
 
'''Your edit is now saved, but it is NOT yet visible to the public.''' The page still shows the previous approved version to players and logged-out visitors.


== How to Approve Your Changes ==
== How to Approve Your Changes ==


Once you've made your edits and you're happy with them, you need to approve the revision to make it public.
'''From the page itself:''' Look for the green banner that says "This page has a pending revision" and click '''Approve Rev'''.
 
=== Option A: From the page itself ===


After saving an edit, reload the page. You'll see a green banner near the top of the page:
'''From the page history:''' Click '''View history''', then click '''approve''' next to the latest revision.


<div class="callout-warning" style="border-left-color: #4aba5a; background: #2d4a2d;">
You can also check all pages with pending changes at [[Special:ApprovedRevs]].
''This revision is not yet approved.'' '''[Approve Rev XXXX]'''
</div>
 
# Click the green '''Approve Rev''' button in the banner
# A confirmation dialog will appear — click '''OK'''
# The page will reload showing the approved version, now live to all players
 
You can also find '''Approve''' in the '''More''' menu (the three dots '''⋮''' at the top right of any page).
 
=== Option B: From the page history ===
 
# Click '''View history''' at the top of any page
# Find the revision you want to approve
# Click on the revision date to view it
# Click the green '''Approve Rev''' button in the banner at the top, or use '''Approve''' from the '''More''' (⋮) menu
 
== How to Check What's Pending ==
 
Visit [[Special:ApprovedRevs]] to see:
 
* '''Pages whose approved revision is not their latest''' - these have unapproved edits waiting
* '''All pages with an approved revision''' - everything that's been approved at least once
* '''Unapproved pages''' - pages that have never been approved (new pages)
 
This is your dashboard for managing what goes live.


== Creating a New Page ==
== Creating a New Page ==


To create a brand new page:
# Type the page name into the search bar
# If no page exists, click the red link '''Create this page'''
# Edit using the Visual Editor, then save


# In the search bar, type the name of the page you want to create
'''For crew-only content:''' prefix the title with <code>Crew:</code> (e.g. <code>Crew:Event Notes 2026</code>). The Crew namespace is not visible to players.
# If it doesn't exist, you'll see a red link, click it
# Edit the page as normal and save


'''New pages are visible to the public immediately''' until they receive their first approval. Once you approve a revision, the approval workflow kicks in for all future edits.
== Using Templates ==


'''Tip:''' To keep a new page private while you draft it, create it in the '''Crew:''' namespace instead (e.g. ''Crew:Draft New Rules''), then move it to the main namespace when it's ready.
The wiki has three main templates for structured content. All three are available in your '''Favorites''' tab when inserting a template, so you don’t need to search each time.


== Creating Pages in the Crew Namespace ==
To insert any template:
 
# Place your cursor where you want it
The '''Crew:''' namespace is private — only Editors, Volunteers, and Admins can see it. Regular users and logged-out visitors cannot access these pages at all.
# Click '''Insert → Template'''
 
# Select the template from '''Favorites''' (or search by name)
To create a Crew page, simply prefix the page name with '''Crew:''' — for example:
# Fill in the labelled fields
# Click '''Insert'''


* <code>Crew:Monster Manual</code>
To edit an existing template on a page, click on it in the Visual Editor and the form will reopen.
* <code>Crew:Plot Hooks for Event 3</code>
* <code>Crew:NPC Stat Blocks</code>


You can navigate to the Crew Wiki landing page at [[Crew:Main Page]].
=== SkillCard ===


== Using the SkillCard Template ==
Creates styled cards for rites, spells, cantrips, ceremonies, and abilities. Each card automatically appears in the page’s Table of Contents.


The '''SkillCard''' template creates styled cards for skills, rites, spells, cantrips, ceremonies, and abilities. Each card name automatically appears in the page's Table of Contents.
'''Key fields:'''
 
=== Basic Usage ===
 
At minimum, a SkillCard needs a '''name''' and an '''effect''':
 
<pre>
{{SkillCard
|name=Toughness
|xp=1XP (+1XP per level)
|effect=Adds one base hit point per level.
}}
</pre>
 
=== Sphere Colours ===
 
The '''sphere''' parameter adds colour-coded headers to visually group skills by type. If omitted, the card uses the default parchment brown.


{| class="wikitable"
{| class="wikitable"
! Sphere !! Colour !! Used For
! Field !! Description
|-
| '''Name''' || The skill name (required)
|-
| '''Effect''' || What the skill does (required)
|-
|-
| <code>Air</code> || Gold/Yellow || Air rites and spells
| '''Sphere''' || Colour-codes the card header by type (see table below)
|-
|-
| <code>Earth</code> || Green || Earth rites and spells
| '''XP / Level''' || Cost or level requirement
|-
|-
| <code>Fire</code> || Orange/Red || Fire rites and spells
| '''Cast Time / Duration / Range''' || Timing and distance details
|-
|-
| <code>Water</code> || Blue || Water rites and spells
| '''FP Cost / Target''' || For spells with a focus cost
|-
|-
| <code>Spirit</code> || Purple || Athria rites, faith skills, ceremonies
| '''Restriction / Recharge''' || Prerequisite class or recharge rate
|-
|-
| <code>Vigour</code> || Red || Vigour skills and abilities
| '''Extension / Threshold''' || Extended effects or purchase thresholds
|-
|-
| <code>Focus</code> || Dark Blue || Magical skills (Mage, Extra Focus, etc.)
| '''Vocals''' || Spell incantation text
|-
|-
| ''(omitted)'' || Brown || Default for general skills, calls, etc.
| '''Note''' || Optional note shown in italics
|}
|}


Example with a sphere:
All fields except '''Name''' and '''Effect''' are optional — the card automatically hides any field you leave empty.
 
<pre>
{{SkillCard
|name=Precision Strike
|sphere=Vigour
|level=2
|restriction=Weapon Master
|recharge=1/encounter
|effect=Crush or Rend (depending on your weapon physrep) on torso hit only.
}}
</pre>


=== All SkillCard Parameters ===
'''Sphere colours:'''


{| class="wikitable"
{| class="wikitable"
! Parameter !! Description !! Example
! Sphere !! Colour !! Used For
|-
|-
| <code>name</code> || '''Required.''' The name of the skill/spell/rite. || <code>Fireball</code>
| <code>Air</code> || Gold/Yellow || Air rites and spells
|-
|-
| <code>sphere</code> || Colour-coded header. See table above. || <code>Fire</code>
| <code>Earth</code> || Green || Earth rites and spells
|-
|-
| <code>level</code> || Displays as "Lvl X" in the header badge. || <code>2</code>
| <code>Fire</code> || Orange/Red || Fire rites and spells
|-
|-
| <code>xp</code> || XP cost, displayed in the header badge. || <code>3xp</code>
| <code>Water</code> || Blue || Water rites and spells
|-
|-
| <code>cast_time</code> || How long the rite or spell takes to cast. || <code>2 minutes</code>
| <code>Spirit</code> || Purple || Athria rites, faith skills, ceremonies
|-
|-
| <code>fp_cost</code> || Focus Point cost for cantrip spells. || <code>1</code>
| <code>Vigour</code> || Red || Vigour skill tree abilities
|-
|-
| <code>cost</code> || Resource cost (flickers, faith, vigour, etc.). || <code>1 Fire Flicker</code>
| <code>Shadow</code> || Dark Purple || Shadow skills
|-
|-
| <code>type</code> || The type of ability. || <code>Ceremony – 1 min</code>
| ''(omitted)'' || Parchment Brown || Calls, general abilities
|-
| <code>restriction</code> || Usage restriction or skill tree. || <code>Weapon Master</code>
|-
| <code>target</code> || Who the ability targets. || <code>Self</code>
|-
| <code>duration</code> || How long the effect lasts. || <code>5 minutes</code>
|-
| <code>recharge</code> || How the ability recharges. || <code>1/encounter</code>
|-
| <code>threshold</code> || Minimum threshold needed to unlock. || <code>2</code>
|-
| <code>extension</code> || How flickers extend the rite. Shown in italics. || <code>Each Flicker adds 1 minute</code>
|-
| <code>range</code> || Range of the ability. || <code>10 metres</code>
|-
| <code>effect</code> || '''Required.''' Full description of what the skill does. || ''(free text)''
|-
| <code>vocals</code> || Spell vocals. || <code>By the element of Fire...</code>
|-
| <code>note</code> || Optional note, shown in italics. || <code>Arrows only</code>
|}
|}


All parameters except '''name''' and '''effect''' are optional — the card automatically hides rows for any field you leave out.
<div class="mw-collapsible mw-collapsed" style="border:1px solid #555; padding:0.5em; margin-top:0.5em;">
 
<div class="mw-collapsible-toggle" style="font-weight:bold;">Source editor syntax reference</div>
=== SkillCard Examples by Type ===
<div class="mw-collapsible-content">
 
'''A rite with sphere colour and extension:'''
 
<pre>
<pre>
{{SkillCard
{{SkillCard
Line 207: Line 116:
|duration=5 minutes
|duration=5 minutes
|range=Touch through foci
|range=Touch through foci
|extension=Every Flicker of Spirit expended in the rite increases the duration by 5 minutes
|effect=The Weaver may choose a willing target...
|effect=The Weaver may choose a willing target who is currently in their terminal state...
}}
</pre>
 
'''A vigour skill tree ability:'''
 
<pre>
{{SkillCard
|name=Catch Breath
|sphere=Vigour
|level=1
|restriction=Weapon Master
|recharge=1/encounter
|effect=When a nearby ally (within 5m) enters critical state, call Stagger twice on the next 2 hits or shield blocks.
}}
}}
</pre>
</pre>
</div></div>


'''A purchased ceremony with threshold:'''
=== CreatureCard ===
 
<pre>
{{SkillCard
|name=Spiritual Reading
|sphere=Spirit
|xp=2xp
|threshold=1
|effect=You may use 1 minute of roleplay with a willing target to detect the presence of Curses or other spiritual afflictions.
}}
</pre>
 
'''A call (no sphere, default brown):'''
 
<pre>
{{SkillCard
|name=Crush
|duration=10 seconds
|effect=Target cannot use the struck limb for 10 seconds. Weapon strikes do 0 damage but still trigger this effect.
}}
</pre>
 
'''A cantrip spell:'''
 
<pre>
{{SkillCard
|name=Burning Taunt
|sphere=Fire
|fp_cost=1
|target=Other
|duration=10 seconds
|effect=The target is compelled to focus their attacks on the caster.
|vocals=By the element of Fire / I ignite your fury / Burning Taunt
}}
</pre>
 
=== Inserting a SkillCard via the Visual Editor ===
 
# Place your cursor where you want the card
# Click '''Insert → Template'''
# Search for "SkillCard"
# Fill in the fields — the form shows all available parameters with descriptions
# Click '''Insert'''
 
You can edit an existing SkillCard by clicking on it in the Visual Editor and selecting the pencil icon.
 
== Using the CreatureCard Template ==
 
The '''CreatureCard''' template creates styled stat blocks for NPCs and monsters, primarily used in the [[Crew:Beastiary|Beastiary]]. Like SkillCards, each creature name appears in the Table of Contents.
 
'''Note:''' CreatureCards are typically used in the '''Crew:''' namespace, since monster stats are usually crew-only information.
 
=== Basic Usage ===


At minimum, a CreatureCard needs a '''name''':
Creates styled stat blocks for NPCs and monsters, primarily used in the [[Crew:Beastiary|Beastiary]]. Typically placed in the '''Crew:''' namespace since monster stats are crew-only.


<pre>
'''Key fields:'''
{{CreatureCard
|name=Forest Wisp
|rank=Grunt
|hp=3
|weapons=Claws (short sword)
|skills=
* '''Fade''' – May call Refuge once per encounter
|description=A faint, glowing spirit drawn to areas of strong ambient magic.
}}
</pre>
 
=== Rank Colours ===
 
The '''rank''' parameter determines the header colour, helping crew quickly identify threat level at a glance:


{| class="wikitable"
{| class="wikitable"
! Rank !! Colour !! Typical Use
! Field !! Description
|-
| '''Name''' || Creature name (required)
|-
| '''Rank''' || Threat level — sets the header colour (see below)
|-
| '''Subtitle''' || Title or descriptor (e.g. "Undead Sovereign")
|-
| '''HP / Armour''' || Hit points and armour type
|-
|-
| <code>Grunt</code> || Dark Grey || Basic monsters, low-threat NPCs
| '''Weapons''' || Weapon loadout
|-
|-
| <code>Leader</code> || Dark Blue || Pack leaders, minor named NPCs
| '''Soul Type''' || Soul classification
|-
|-
| <code>Elite</code> || Dark Purple || Powerful monsters, significant threats
| '''Vulnerability / Shield / Focus''' || Weaknesses, shields, focus pool
|-
|-
| <code>Boss</code> || Dark Red || Event bosses, major encounters
| '''Skills''' || Abilities (supports full wikitext — use bullet lists)
|-
|-
| <code>Divine</code> || Dark Gold || Divine beings, world-level threats
| '''Description''' || Lore and flavour text
|-
|-
| ''(omitted)'' || Brown || Default, for unranked creatures
| '''Note''' || Crew/referee notes in italics
|}
|}


=== All CreatureCard Parameters ===
'''Rank colours:'''


{| class="wikitable"
{| class="wikitable"
! Parameter !! Description !! Example
! Rank !! Colour !! Typical Use
|-
|-
| <code>name</code> || '''Required.''' The creature's name. || <code>Vampire Thrall</code>
| <code>Grunt</code> || Dark Grey || Basic monsters, low-threat NPCs
|-
|-
| <code>rank</code> || Threat level. Sets header colour. || <code>Elite</code>
| <code>Leader</code> || Dark Blue || Pack leaders, minor named NPCs
|-
|-
| <code>subtitle</code> || Subtype or flavour label under the name. || <code>Undead – Vampire</code>
| <code>Elite</code> || Dark Red || Dangerous foes, mini-bosses
|-
|-
| <code>hp</code> || Hit points. || <code>10</code>
| <code>Boss</code> || Dark Gold || Major antagonists, encounter bosses
|-
|-
| <code>armour</code> || Armour type or description. || <code>Heavy</code>
| <code>Legendary</code> || Deep Purple || Unique story creatures, world threats
|-
|-
| <code>weapons</code> || Weapons the creature uses (for phys-rep). || <code>Two short swords</code>
| ''(omitted)'' || Brown/parchment || Generic NPCs
|-
| <code>soul_type</code> || Soul classification. || <code>Aberrated</code>
|-
| <code>vulnerability</code> || Weaknesses or special damage modifiers. || <code>Fire damage +1</code>
|-
| <code>shield</code> || Elemental shield details. || <code>Fire 4, Water 5</code>
|-
| <code>focus</code> || Focus pool amount. || <code>6</code>
|-
| <code>skills</code> || Abilities and skills. Supports full wikitext. || ''(see examples)''
|-
| <code>description</code> || Lore and flavour text. || ''(free text)''
|-
| <code>note</code> || Crew/referee notes. Shown in italics. || <code>Spawns 2 Grunts on death</code>
|}
|}


=== CreatureCard Examples ===
<div class="mw-collapsible mw-collapsed" style="border:1px solid #555; padding:0.5em; margin-top:0.5em;">
 
<div class="mw-collapsible-toggle" style="font-weight:bold;">Source editor syntax reference</div>
'''A boss-rank creature:'''
<div class="mw-collapsible-content">
 
<pre>
<pre>
{{CreatureCard
{{CreatureCard
|name=The Hollow King
|name=Forest Wisp
|rank=Boss
|subtitle=Undead Sovereign
|hp=25
|armour=Heavy
|weapons=Great sword, shield
|soul_type=Aberrated
|vulnerability=Spirit rites deal double damage
|skills=
* '''Sovereign Command''' – Call Mass Stun once per encounter
* '''Unholy Resilience''' – Resist any one call per encounter
* '''Raise Dead''' – Summon 2 Grunt-rank Hollow Soldiers (5HP each)
|description=An ancient king who refused to pass on, sustained by dark pacts.
|note=Requires minimum 10 players for encounter balance. Brief before sending.
}}
</pre>
 
'''A simple grunt:'''
 
<pre>
{{CreatureCard
|name=Hollow Soldier
|rank=Grunt
|rank=Grunt
|hp=5
|hp=3
|weapons=Sword and shield
|weapons=Claws (short sword)
|skills=
|skills=
* '''Shambling''' – Cannot run, always walks
* '''Fade''' – May call Refuge once per encounter
|description=Animated remains of fallen soldiers, bound to serve the Hollow King.
|description=A faint, glowing spirit drawn to areas of strong ambient magic.
}}
}}
</pre>
</pre>
</div></div>


=== Inserting a CreatureCard via the Visual Editor ===
'''Beastiary tip:''' Each creature page in the Beastiary typically contains several CreatureCards grouped by encounter or region. Use level-2 headings (<code>== Region Name ==</code>) to organise them.
 
# Place your cursor where you want the stat block
# Click '''Insert → Template'''
# Search for "CreatureCard"
# Fill in the fields, start with name and rank, then add stats
# Click '''Insert'''
 
=== Tips for Beastiary Pages ===
 
* Group creatures by type or encounter, use section headings (e.g. <code>== Undead ==</code>) above your CreatureCards
* Use the '''note''' field for crew briefing info like encounter balance or special instructions
* The '''skills''' field supports full wikitext, use bullet points with bold ability names for consistency:
 
<pre>
|skills=
* '''Ability Name''' – Description of what it does
* '''Another Ability''' – Another description
</pre>
 
== Using the BuildPage Template ==


The BuildPage template creates styled pages for '''Bankers Guild Funded Builds'''. It gives every build a consistent look with a subtitle, flavour quote, lore text, build details table, and a contributions table showing who funded the project.
=== BuildPage ===


All funded build pages live under: <code>Bankers Guild Builds/Funded Builds/''Nation''/''Build Name''</code>
Creates styled pages for [[Bankers Guild Builds|Bankers Guild Funded Builds]] with a subtitle, flavour quote, lore text, build details, and contributions table.


=== Basic Usage ===
'''Key fields:'''
 
At minimum, a BuildPage needs lore text and a nation:
 
<pre>
{{BuildPage
|subtitle=A Hearth of Warmth and Sweet Delights
|quote=Where the oven glows like the moon and each bite carries the sweetness of the stars.
|lore=
Nestled within the winding lanes of Embermount, the '''Starlight Bakery''' now stands...
 
(Write your full lore description here. You can use '''bold''' and ''italic'' wikitext as normal.)
|cost=5 Legends · 3 Myths · 9 Saga
|location=AVEREAUX - EMBERMOUNT
|build_code=BG.MRS.09
|contributions=
{{!}} Bankers Guild {{!}}{{!}} Valdraeth {{!}}{{!}} 1 Legend, 5 Myths, 5 Sagas
{{!}}-
{{!}} Avereaux Nation {{!}}{{!}} National Support Fund {{!}}{{!}} 3 Myths
|balance=PAID IN FULL
|nation=Avereaux
}}
</pre>
 
=== All BuildPage Parameters ===


{| class="wikitable"
{| class="wikitable"
! Parameter !! Description !! Required?
! Field !! Description
|-
|-
| <code>subtitle</code> || A short flavour subtitle displayed in gold below the page title. || No
| '''Lore Text''' || The main body text (required). Uses a large, resizable text area.
|-
|-
| <code>quote</code> || An italicised flavour quote, displayed with decorative curly quotes. || No
| '''Subtitle''' || A short tagline displayed in gold
|-
|-
| <code>lore</code> || The main body text describing the build. Supports full wikitext (bold, italic, links, etc.). || Yes
| '''Flavour Quote''' || An italicised quote below the subtitle
|-
|-
| <code>cost</code> || The cost of construction. Use a middot (·) to separate currency types, e.g. <code>5 Legends · 3 Myths · 9 Saga</code>. '''Do not use pipe characters''' (<code>|</code>) here — they will break the template. || No
| '''Cost of Construction''' || Use middot (·) to separate currency (e.g. <code>5 Legends · 3 Myths</code>)
|-
|-
| <code>location</code> || Where the build is located, typically in ALL CAPS by convention. || No
| '''Location''' || Build location, typically ALL CAPS
|-
|-
| <code>build_code</code> || The unique Bankers Guild build code (e.g. <code>BG.MRS.09</code>). Displayed in a monospace badge. || No
| '''Unique Build Code''' || The Bankers Guild build code (e.g. <code>BG.MRS.09</code>)
|-
|-
| <code>contributions</code> || The contributions table rows. See the section below for formatting. || No
| '''Nation''' || The nation (required) — auto-categorises the page
|-
|-
| <code>balance</code> || The remaining balance (e.g. <code>PAID IN FULL</code> or <code>6 Legend</code>). Displayed in gold in the table footer. || No
| '''Contributor 1–3''' || Name, source, and amount for each contributor (shown by default)
|-
|-
| <code>nation</code> || The nation this build belongs to. Used to auto-categorise the page (e.g. <code>Avereaux</code>, <code>Hammerstadt</code>, <code>Valdraeth</code>). || Yes
| '''Contributor 4–15''' || Additional contributor rows — tick the checkbox in the sidebar to reveal
|-
| '''Remaining Balance''' || e.g. <code>PAID IN FULL</code> or <code>FULLY FUNDED</code>
|}
|}


=== How to Format Contributions ===
Each contribution is entered as three separate fields (Contributor, Source, Amount) — no table code needed. The first three rows appear by default; click “Add more information” in the sidebar to add more.
 
The contributions table uses wiki table syntax inside the template. Because you're inside a template, you '''must''' use <code><nowiki>{{!}}</nowiki></code> instead of the normal pipe character (<code>|</code>).
 
Each row has three columns: '''Contributor''', '''Source''', and '''Amount'''.


'''Single row:'''
'''Page naming convention:''' <code>Bankers Guild Builds/Funded Builds/'''Nation'''/'''Build Name'''</code>
<pre>
|contributions=
{{!}} Character Name {{!}}{{!}} Nation {{!}}{{!}} 2 Myths, 5 Sagas
</pre>
 
'''Multiple rows''' (separate with <code><nowiki>{{!}}-</nowiki></code>):
<pre>
|contributions=
{{!}} Bankers Guild {{!}}{{!}} Bankers Guild {{!}}{{!}} 6 Legends, 12 Myths
{{!}}-
{{!}} Hendrik Smeets {{!}}{{!}} Hammerstadt {{!}}{{!}} 1 Myth
{{!}}-
{{!}} Hieronymous Sweetsmith {{!}}{{!}} Hammerstadt {{!}}{{!}} 15 Myths
</pre>
 
The template automatically adds the header row (Contributor / Source / Amount) and the Remaining Balance footer — you only need to provide the data rows.
 
=== Page Naming Convention ===
 
All funded build pages follow this path structure:
 
<code>Bankers Guild Builds/Funded Builds/''Nation''/''Build Name''</code>
 
For example:
* <code>Bankers Guild Builds/Funded Builds/Avereaux/The Starlight Bakery</code>
* <code>Bankers Guild Builds/Funded Builds/Hammerstadt/Temple of Endless Echoes</code>
* <code>Bankers Guild Builds/Funded Builds/Valdraeth/Unicorns Rest</code>
 
The template automatically adds the page to three categories: the nation category, '''Funded Builds''', and '''Bankers Guild Builds'''.
 
=== Creating a New Funded Build ===
 
# Navigate to the new page path (e.g. search for <code>Bankers Guild Builds/Funded Builds/Avereaux/My New Build</code> and click the red link)
# Switch to '''Edit source''' mode (the BuildPage template is easier to work with in source mode)
# Paste the template skeleton below and fill in the fields:


<div class="mw-collapsible mw-collapsed" style="border:1px solid #555; padding:0.5em; margin-top:0.5em;">
<div class="mw-collapsible-toggle" style="font-weight:bold;">Source editor syntax reference</div>
<div class="mw-collapsible-content">
<pre>
<pre>
{{BuildPage
{{BuildPage
|subtitle=
|subtitle=A Hearth of Warmth and Sweet Delights
|quote=
|quote=Where the oven glows like the moon...
|lore=
|lore=Your build lore text goes here.
 
|cost=5 Legends · 3 Myths · 9 Sagas
|cost=
|location=AVEREAUX – EMBERMOUNT
|location=
|build_code=BG.MRS.09
|build_code=
|contributor1=Bankers Guild
|contributions=
|source1=Valdraeth
{{!}} Contributor Name {{!}}{{!}} Source {{!}}{{!}} Amount
|amount1=1 Legend, 5 Myths, 5 Sagas
|balance=
|balance=PAID IN FULL
|nation=
|nation=Avereaux
}}
}}
</pre>
</pre>
 
</div></div>
<ol start="4">
<li>Save your edit and review the page</li>
<li>Approve the revision when you're happy with it</li>
</ol>
 
=== Inserting a BuildPage via the Visual Editor ===
 
# Place your cursor at the top of the page
# Click '''Insert → Template'''
# Search for "BuildPage"
# Fill in the fields in the form
# Click '''Insert'''
 
'''Note:''' The contributions field is easier to write in source mode due to the table syntax. You can insert the template via the Visual Editor for all other fields, then switch to source mode to add the contribution rows.


== Quick Reference ==
== Quick Reference ==
Line 535: Line 246:
! Task !! How
! Task !! How
|-
|-
| Edit a page || Click the pencil icon → Edit
| Edit a page || Click the pencil icon → '''Edit'''
|-
|-
| Save (without going live) || Click "Save changes" — it stays private
| Save (without going live) || Click "Save changes" — it stays private
Line 541: Line 252:
| Approve (push live) || View latest revision → "Approve this revision"
| Approve (push live) || View latest revision → "Approve this revision"
|-
|-
| See what's pending || [[Special:ApprovedRevs]]
| See what’s pending || [[Special:ApprovedRevs]]
|-
|-
| Create a private draft || Create in the '''Crew:''' namespace
| Create a private draft || Create in the '''Crew:''' namespace
|-
|-
| Insert a SkillCard || Insert → Template → SkillCard
| Insert a template || '''Insert → Template →''' select from '''Favorites'''
|-
| Insert a CreatureCard || Insert → Template → CreatureCard
|-
| Insert a BuildPage || Insert → Template → BuildPage
|-
| Upload an image || [[Special:Upload]] or Insert → Media
|-
|-
| Make an image responsive || Wrap in <code><nowiki><div class="responsive-img">...</div></nowiki></code>
| Upload an image || [[Special:Upload]] or '''Insert → Media'''
|}
|}


== Tips ==
== Tips ==


* '''Preview before saving''' - use "Show preview" in the source editor, or just review your changes in the Visual Editor before saving.
* '''Use the Visual Editor for templates''' - it gives you a form with labelled fields, which is much easier than writing template code by hand.
* '''Write edit summaries''' - a few words about what you changed helps everyone understand the page history.
* '''Write edit summaries''' - a few words about what you changed helps everyone understand the page history.
* '''Don't worry about breaking things''' - your edits aren't public until you approve them. If something looks wrong, just edit again before approving.
* '''Don’t worry about breaking things''' - your edits aren’t public until you approve them. If something looks wrong, just edit again before approving.
* '''Use the Visual Editor for templates''' - it gives you a form with labelled fields, which is much easier than writing template code by hand.
* '''Use sphere colours consistently''' - if a skill belongs to a sphere, always include the <code>sphere</code> parameter so it matches the rest of the wiki.
* '''Use sphere colours consistently''' - if a skill belongs to a sphere or skill type, always include the <code>sphere</code> parameter so it matches the rest of the wiki.
* '''Check existing pages for examples''' - look at [[Rules/Vigour Skills]], [[Rules/Faith Skills]], or [[Rules/Magical Skills]] to see how SkillCards are used in practice.
* '''Check existing pages for examples''' - look at [[Rules/Vigour Skills]], [[Rules/Faith Skills]], or [[Rules/Magical Skills]] to see how SkillCards are used in practice.


[[Category:Help]]
[[Category:Help]]

Revision as of 13:07, 16 March 2026

This guide explains how to make changes to the Menhirs Fate Wiki as an Editor. Your edits are saved immediately but won't be visible to the public until you approve them, giving you a chance to draft, review, and publish when ready.

All instructions below use the Visual Editor (the default editor). If you prefer the source editor, a brief syntax reference is included at the end of each template section.

The Basics

As an Editor, you have a simple workflow:

  1. Edit a page - your changes are saved but stay private
  2. Review what you’ve changed
  3. Approve - when you’re happy, the page goes live to all players

The public always sees the last approved version. You can make as many edits as you like before approving.

How to Edit a Page

  1. Find the page using the search bar or navigation menu
  2. Click the pencil icon and choose Edit to open the Visual Editor (recommended), or Edit source for the wikitext editor
  3. Make your changes - the Visual Editor works like a word processor: click text to type, use the toolbar to format
  4. Save - click Save changes, add a short summary of what you changed, then confirm

Your edit is now saved but not yet public. To make it visible to players, you need to approve it.

How to Approve Your Changes

From the page itself: Look for the green banner that says "This page has a pending revision" and click Approve Rev.

From the page history: Click View history, then click approve next to the latest revision.

You can also check all pages with pending changes at Special:ApprovedRevs.

Creating a New Page

  1. Type the page name into the search bar
  2. If no page exists, click the red link Create this page
  3. Edit using the Visual Editor, then save

For crew-only content: prefix the title with Crew: (e.g. Crew:Event Notes 2026). The Crew namespace is not visible to players.

Using Templates

The wiki has three main templates for structured content. All three are available in your Favorites tab when inserting a template, so you don’t need to search each time.

To insert any template:

  1. Place your cursor where you want it
  2. Click Insert → Template
  3. Select the template from Favorites (or search by name)
  4. Fill in the labelled fields
  5. Click Insert

To edit an existing template on a page, click on it in the Visual Editor and the form will reopen.

SkillCard

Creates styled cards for rites, spells, cantrips, ceremonies, and abilities. Each card automatically appears in the page’s Table of Contents.

Key fields:

Field Description
Name The skill name (required)
Effect What the skill does (required)
Sphere Colour-codes the card header by type (see table below)
XP / Level Cost or level requirement
Cast Time / Duration / Range Timing and distance details
FP Cost / Target For spells with a focus cost
Restriction / Recharge Prerequisite class or recharge rate
Extension / Threshold Extended effects or purchase thresholds
Vocals Spell incantation text
Note Optional note shown in italics

All fields except Name and Effect are optional — the card automatically hides any field you leave empty.

Sphere colours:

Sphere Colour Used For
Air Gold/Yellow Air rites and spells
Earth Green Earth rites and spells
Fire Orange/Red Fire rites and spells
Water Blue Water rites and spells
Spirit Purple Athria rites, faith skills, ceremonies
Vigour Red Vigour skill tree abilities
Shadow Dark Purple Shadow skills
(omitted) Parchment Brown Calls, general abilities
Source editor syntax reference
{{SkillCard
|name=Feast of Flesh
|sphere=Spirit
|level=2
|cast_time=1 minute
|duration=5 minutes
|range=Touch through foci
|effect=The Weaver may choose a willing target...
}}

CreatureCard

Creates styled stat blocks for NPCs and monsters, primarily used in the Beastiary. Typically placed in the Crew: namespace since monster stats are crew-only.

Key fields:

Field Description
Name Creature name (required)
Rank Threat level — sets the header colour (see below)
Subtitle Title or descriptor (e.g. "Undead Sovereign")
HP / Armour Hit points and armour type
Weapons Weapon loadout
Soul Type Soul classification
Vulnerability / Shield / Focus Weaknesses, shields, focus pool
Skills Abilities (supports full wikitext — use bullet lists)
Description Lore and flavour text
Note Crew/referee notes in italics

Rank colours:

Rank Colour Typical Use
Grunt Dark Grey Basic monsters, low-threat NPCs
Leader Dark Blue Pack leaders, minor named NPCs
Elite Dark Red Dangerous foes, mini-bosses
Boss Dark Gold Major antagonists, encounter bosses
Legendary Deep Purple Unique story creatures, world threats
(omitted) Brown/parchment Generic NPCs
Source editor syntax reference
{{CreatureCard
|name=Forest Wisp
|rank=Grunt
|hp=3
|weapons=Claws (short sword)
|skills=
* '''Fade''' – May call Refuge once per encounter
|description=A faint, glowing spirit drawn to areas of strong ambient magic.
}}

Beastiary tip: Each creature page in the Beastiary typically contains several CreatureCards grouped by encounter or region. Use level-2 headings (== Region Name ==) to organise them.

BuildPage

Creates styled pages for Bankers Guild Funded Builds with a subtitle, flavour quote, lore text, build details, and contributions table.

Key fields:

Field Description
Lore Text The main body text (required). Uses a large, resizable text area.
Subtitle A short tagline displayed in gold
Flavour Quote An italicised quote below the subtitle
Cost of Construction Use middot (·) to separate currency (e.g. 5 Legends · 3 Myths)
Location Build location, typically ALL CAPS
Unique Build Code The Bankers Guild build code (e.g. BG.MRS.09)
Nation The nation (required) — auto-categorises the page
Contributor 1–3 Name, source, and amount for each contributor (shown by default)
Contributor 4–15 Additional contributor rows — tick the checkbox in the sidebar to reveal
Remaining Balance e.g. PAID IN FULL or FULLY FUNDED

Each contribution is entered as three separate fields (Contributor, Source, Amount) — no table code needed. The first three rows appear by default; click “Add more information” in the sidebar to add more.

Page naming convention: Bankers Guild Builds/Funded Builds/Nation/Build Name

Source editor syntax reference
{{BuildPage
|subtitle=A Hearth of Warmth and Sweet Delights
|quote=Where the oven glows like the moon...
|lore=Your build lore text goes here.
|cost=5 Legends · 3 Myths · 9 Sagas
|location=AVEREAUX – EMBERMOUNT
|build_code=BG.MRS.09
|contributor1=Bankers Guild
|source1=Valdraeth
|amount1=1 Legend, 5 Myths, 5 Sagas
|balance=PAID IN FULL
|nation=Avereaux
}}

Quick Reference

Task How
Edit a page Click the pencil icon → Edit
Save (without going live) Click "Save changes" — it stays private
Approve (push live) View latest revision → "Approve this revision"
See what’s pending Special:ApprovedRevs
Create a private draft Create in the Crew: namespace
Insert a template Insert → Template → select from Favorites
Upload an image Special:Upload or Insert → Media

Tips

  • Use the Visual Editor for templates - it gives you a form with labelled fields, which is much easier than writing template code by hand.
  • Write edit summaries - a few words about what you changed helps everyone understand the page history.
  • Don’t worry about breaking things - your edits aren’t public until you approve them. If something looks wrong, just edit again before approving.
  • Use sphere colours consistently - if a skill belongs to a sphere, always include the sphere parameter so it matches the rest of the wiki.
  • Check existing pages for examples - look at Rules/Vigour Skills, Rules/Faith Skills, or Rules/Magical Skills to see how SkillCards are used in practice.