Church of the Sapphire Spring: Difference between revisions
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{{BuildPage | {{BuildPage | ||
| funded = | | funded = no | ||
| subtitle = Faith Flows Eternal Where The Guardian's Waters Rise. | | subtitle = Faith Flows Eternal Where The Guardian's Waters Rise. | ||
| quote = Where oaths are healed and protection is promised. | | quote = Where oaths are healed and protection is promised. | ||
| lore = In the sacred heart of Syradonia’s God District, where divinity brushes the mortal world, a shimmering spring now | | lore = In the sacred heart of Syradonia’s God District, where divinity brushes the mortal world, a shimmering spring now flows, its waters luminous and otherworldly, said to be touched by the Guardian’s eternal hand. Around this miraculous source, the faithful have already raised the first two sanctified stages of a greater vision: the Church of the Sapphire Spring, a living monument to protection, healing, and unyielding devotion. | ||
It began with the Shrine, hewn from cool mountain stone beside the spring itself. Enshrouded in mist and the hush of reverent prayer, it became a haven for the | It began with the Shrine, hewn from cool mountain stone beside the spring itself. Enshrouded in mist and the hush of reverent prayer, it became a haven for the weary, where the wounded, the lost, and the oath-breakers came to be made whole. Here, the waters soothed and the silence mended, and the Guardian’s presence was felt in every ripple. | ||
As faith deepened and the congregation grew, the shrine gave rise to a | As faith deepened and the congregation grew, the shrine gave rise to a Church, now fully realized in gleaming stone and sapphire-lit glass. Freestanding and solemn, it stands as a beacon of unity and devotion, where daily rites are observed, oaths reaffirmed, and the faithful gather in shared purpose. The waters now flow through carefully channeled conduits, touching each part of the church in ceremonial grace. | ||
Yet the work is not complete. Plans now stir for the third phase: a grand Cathedral, vast and towering, to be carved in reverent artistry. It will rise above the city with spires that reach skyward, a sanctuary where the corrupt may be cleansed and the devout may be tested. Though still in design, its foundations are already whispered about in sermons and sketched in candlelight by the devoted architects of the faith. | Yet the work is not complete. Plans now stir for the third phase: a grand Cathedral, vast and towering, to be carved in reverent artistry. It will rise above the city with spires that reach skyward, a sanctuary where the corrupt may be cleansed and the devout may be tested. Though still in design, its foundations are already whispered about in sermons and sketched in candlelight by the devoted architects of the faith. | ||
The Church of the Sapphire Spring is no longer just an | The Church of the Sapphire Spring is no longer just an idea, it flows, it breathes, and it grows. What began as a trickling source of healing has become a rising tide of holy purpose. And still, it ascends. | ||
| cost = (Stage 1) : 3 Myths, 14 Sagas & 1 Water Essence | | cost = (Stage 1) : 3 Myths, 14 Sagas & 1 Water Essence | ||
| Line 22: | Line 22: | ||
| build_code = BG.RB.28 | | build_code = BG.RB.28 | ||
| nation = Syradonia | | nation = Syradonia | ||
| balance = FULLY FUNDED | | balance = (Stage 1 & 2) FULLY FUNDED | ||
(Stage 3) : 6 Legends, 18 Myths, 1 Saga & 10 Water Essence + 22 Water Flicker | |||
(Stage 4) : 20 Legends, 5 Myths, 15 Saga & 40 Water Essence + 120 Water Flicker | |||
| contributor1 = Hope Springs Eternal | | contributor1 = Hope Springs Eternal | ||
| source1 = Syradonia | | source1 = Syradonia | ||
| Line 56: | Line 61: | ||
| source11 = Syradonia | | source11 = Syradonia | ||
| amount11 = 4 Myth | | amount11 = 4 Myth | ||
| contributor12 = In-Peace-We-Build (Peace) | |||
| source12 = Syradonia | |||
| amount12 = 1 Legend | |||
| contributor13 = The Crimson Moth | |||
| source13 = Morvalis | |||
| amount13 = 10 Myth | |||
| contributor14 = The Lanternrats | |||
| amount14 = 2 Myths | |||
}} | }} | ||
[[Category:Syradonia]] | [[Category:Syradonia]] | ||
Latest revision as of 20:15, 7 July 2026
In the sacred heart of Syradonia’s God District, where divinity brushes the mortal world, a shimmering spring now flows, its waters luminous and otherworldly, said to be touched by the Guardian’s eternal hand. Around this miraculous source, the faithful have already raised the first two sanctified stages of a greater vision: the Church of the Sapphire Spring, a living monument to protection, healing, and unyielding devotion.
It began with the Shrine, hewn from cool mountain stone beside the spring itself. Enshrouded in mist and the hush of reverent prayer, it became a haven for the weary, where the wounded, the lost, and the oath-breakers came to be made whole. Here, the waters soothed and the silence mended, and the Guardian’s presence was felt in every ripple.
As faith deepened and the congregation grew, the shrine gave rise to a Church, now fully realized in gleaming stone and sapphire-lit glass. Freestanding and solemn, it stands as a beacon of unity and devotion, where daily rites are observed, oaths reaffirmed, and the faithful gather in shared purpose. The waters now flow through carefully channeled conduits, touching each part of the church in ceremonial grace.
Yet the work is not complete. Plans now stir for the third phase: a grand Cathedral, vast and towering, to be carved in reverent artistry. It will rise above the city with spires that reach skyward, a sanctuary where the corrupt may be cleansed and the devout may be tested. Though still in design, its foundations are already whispered about in sermons and sketched in candlelight by the devoted architects of the faith.
The Church of the Sapphire Spring is no longer just an idea, it flows, it breathes, and it grows. What began as a trickling source of healing has become a rising tide of holy purpose. And still, it ascends.
| Cost of Construction | (Stage 1) : 3 Myths, 14 Sagas & 1 Water Essence
(Stage 2) : 1 Legend, 2 Myths, 4 Sagas & 4 Water Essence (Stage 3) : 8 Legends, 10 Myths, 1 Saga & 10 Water Essence + 22 Water Flicker (Stage 4) : 20 Legends, 5 Myths, 15 Saga & 40 Water Essence + 120 Water Flicker |
|---|---|
| Location | SYRADONIA |
| Build Code | BG.RB.28
|
| Nation | Syradonia |
| Remaining Balance | (Stage 1 & 2) FULLY FUNDED
(Stage 4) : 20 Legends, 5 Myths, 15 Saga & 40 Water Essence + 120 Water Flicker |
Contributions so far
| Contributor | Source | Amount |
|---|---|---|
| Hope Springs Eternal | Syradonia | 1 Saga |
| Hope Springs Eternal | Syradonia | 1 Water Essence |
| The Ancient One who Chains the Darkness (Old Man Chains) | Syradonia | 10 Faith |
| Hope Springs Eternal | Syradonia | 1 Myth 17 Saga |
| Credence | Syradonia | 1 Myth 16 Saga |
| The Ancient One who Chains the Darkness (Old Man Chains) | Syradonia | 5 Myths |
| The Ancient One who Chains the Darkness (Old Man Chains) | Syradonia | 25 Faith |
| Hope Springs Eternal | Syradonia | 4 Water Essence |
| Hope Springs Eternal | Syradonia | 8 Myths 4 Saga |
| Faith-Is-The-Light-That-Guides | Syradonia | 5 Myths |
| The Ancient One who Chains the Darkness (Old Man Chains) | Syradonia | 4 Myth |
| In-Peace-We-Build (Peace) | Syradonia | 1 Legend |
| The Crimson Moth | Morvalis | 10 Myth |
| The Lanternrats | 2 Myths | |
| Note: Contributions are tracked by the Bankers Guild. Contact them for full records. | ||