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Rules/Resources

From Menhirs Fate Wiki
Revision as of 18:25, 9 August 2026 by Ryanparker92 (talk | contribs) (Ordering of resources to match the ordering on bank statements. Fixed the resources given at bank as they were wrong. Also put them in a table for easier reading. Lastly, added a section at the bottom discussing the money system with a link to Smith's video.)

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Resource generation for Menhirs Fate is an abstracted game mechanic that represents your character acquiring magical residue from an inherently magical world. We encourage you to come up with unique and interesting stories about how your characters acquires their Flicker and Essence while Money can be acquired from many sources within the world. Below are some examples of where flicker or essence could be found and examples of work within Menhirs Fate but this is very much not an exhaustive list!

Flicker and Essence are a physical embodiment of the Sphere of Magic found around places that have some link to the Spheres.

  1. Air from windmills and plains
  2. Earth from the forests and gardens
  3. Fire could come off a forge or the villages hearth
  4. Water from the well or beaches
  5. Spirit from places of faith and conviction

Flicker

This is a lesser depository of magic, they come in five types:

  • Air
  • Earth
  • Fire
  • Water
  • Spirit

Essence

This is a large depository of magic, they come in five types:

  • Air
  • Earth
  • Fire
  • Water
  • Spirit

How are they used?

Flicker and essence are crystalized magic, these are commonplace around the world. It is a resource of the world. Those who can wield magic use these to amplify the magical power they are able to draw. These can be used in: Rites, Enchanting, Apothecary, Weaving.

How are they generated?

Each character will start with a set amount of flicker and essence each event. Each character will receive the following deposited into their bank each event when they choose the appropriate resource:

Resource Chosen Money Air Earth Fire Water Spirit
Air 40 Saga 1 Essence and 7 Flicker 1 Essence and 1 Flicker
Earth 40 Saga 1 Essence and 7 Flicker 1 Essence and 1 Flicker
Fire 40 Saga 1 Essence and 7 Flicker 1 Essence and 1 Flicker
Water 40 Saga 1 Essence and 7 Flicker 1 Essence and 1 Flicker
Spirit 40 Saga 1 Essence and 7 Flicker
Money 100 Saga

Money

Menhirs Fate has 3 denominations of currency.

  • Saga - These are smaller sized coins, bronze in colour*
  • Myth - These are medium sized coins, silver in colour
  • Legend - These are large sized coins, golden in colour

20 sagas total a myth and 20 myths total a legend. All 3 of these denominations are further broken down into 1, 5 and 10 pieces.

*Please note, Saga coins have been reminted so they are all slightly different sizes. Old currency is still valid to use.


For a video discussing the money of Menhirs Fate, click here