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Earth Rites

From Menhirs Fate Wiki
Revision as of 22:48, 10 March 2026 by Menhir wiki admin (talk | contribs) (Imported from EazyDocs)
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Overload

Overload: In addition to losing all hit points, the Weaver(s) immediately suffer a roleplay effect which they continue to roleplay for as long as they wish. The effect should be fitting for the Earth sphere. Some examples include:

  • You feel yourself being swallowed and crushed by the Earth.
  • Fungal spores grow in your throat and choke you.
  • Your heart becomes motionless and stops beating.
  • Your skin calcifies and turns to stone, the weight of which pulls you to the ground.

Rites list

Stoneskin

Cast time: 30 seconds

Level: 1

Duration: 5 minutes

Extension: Every Flicker of Earth increases the duration by 5 minutes - (Each Flicker also increases the rite level by 2)

Range: Self

Effect: This increase the casters hit points by +1 for the duration of the Rite.

Restoration

Cast time: 30 seconds

Level: 2

Duration: Instantaneous

Extension: Every Flicker of Earth expended in the rite increases the number of additional targets by 1 – (Each Flicker also increases the rite level by 2)

Range: Touch through foci

Effect: The Weaver may choose a target within touch and can call I’ve seen worse.

Solid Stance

Cast time: 1 minute

Level: 3

Duration: 5 minutes

Extension:  Every Flicker of Earth expended in the rite increases the duration by 5 minutes – (Each Flicker also increases the rite level by 2)

Range: Self/Touch through Foci

Effect: The Weaver grants three targets the ability to use the call Resist once, specifically against the calls Burning Taunt and Stagger.

Binding Root

Earth’s Grasp

Cast time: 30 seconds

Level: 3

Duration: 5 Minutes

Extension:  Every Flicker of Earth expended in the rite increases the duration by 5 minutes – (Each component also increases the rite level by 2)

Range: Touch

Effect: The Weaver grants a target the ability to use the call Ensnare once, which must be delivered using a Weapon or a Foci.

Tangle of Thorns

Cast time: 30 seconds

Level: 5

Duration: Instantaneous

Extension: Every Flicker of Earth expended in the rite increases the number of additional targets by 1 – (Each component also increases the rite level by 2)

Range: 10 Metres
Effect: The Weaver may call Ensare on 3 targets within 1 meter of each other. The three targets must be within 10 meters of the Weaver.

Nature’s Rest

Cast time: 2 minutes

Level: 5

Duration: Until Sunrise

Cost: 1 Earth Flicker

Extension:  This rite cannot be extended

Range: Touch

Effect: Using this Rite a Weaver can empower a space such as a tent to continuously restore Vigour. Anyone within the designated space will restore their entire Vigour pool over 10 minutes.
If you wish to perform this Rite then you need to go to the Weaving tent to pick up an effect card. This card will detail the effect of the Rite and any additional roleplaying effects that apply to anyone within the space. You may request additional cards to attach to multiple entrances to your tent.
This Rite lasts until sunrise the next day at which point it will need to be refreshed.
This may only be cast within a calm and peaceful atmosphere (not on a battlefield, near combat, etc).
A Tent may only have 1 Rite that applies a restoration effect to a resource pool (Hit points, Vigour, Focus). A Tent may also have 1 Weaving effect in addition to a Rite Effect.