Oracle Rites
More actions
The Oracle Sphere resonances can be found here.
Overload
In addition to losing all hit points, the Weaver(s) immediately suffer a roleplay effect which they continue to roleplay for as long as they wish. The effect should be fitting for the Oracle sphere. Some examples include:
- A flash of uncontrolled omniscience overwhelms and crushes your mind.
- Nothing is real.
- Your senses are all heightened beyond your ability to tolerate. A whisper is deafening, a candle is blinding, etc.
- You are forced into deep sleep and ravaged by nightmares.
Spellweaver Effects
A Spellweaver can call upon the power of the Oracle sphere to perform a 10 second Rite that allows them to get small impressions and glimpses of the future, or moment from the past of people and objects (This ability does not deliver "plot” and will often return nonsensical or even wrong information entirely. It is designed to let Spellweavers flavour their RP- interactions and is not powerful enough to replicate the effects of the full Oracle Rites or Weavings).
Ritecaller Effects
Ritecallers are trained to keep their cool and sharpen their focus even in combat. Any shared rite marked with this symbol * has its 30 second cast time reduced to 10 seconds.
Rites list
Burning Visions *
| Cast Time | 30 seconds |
|---|---|
| Time to Deliver | 1 minute, if ranged instantaneous |
| Range | Touch through Focus |
Divination
| Cast Time | 2 minutes |
|---|---|
| Cost | 1 Fire or Air Flicker |
| Duration | Instantaneous |
| Range | Self, Touch through Focus |
Buried Shame *
| Cast Time | 30 seconds |
|---|---|
| Time to Deliver | Instantaneous |
| Duration | Instantaneous |
| Range | 10 metres |
Nightmare´s Delight (Hex)
| Cast Time | 1 minutes |
|---|---|
| Time to Deliver | 10 minutes |
| Cost | 1 Fire or Air Flicker |
| Duration | 1 hour |
| Range | Touch through Focus |
If a hex is not delivered to the target within 10 minutes, the caster could choose to take it instead, or the caster could choose to go into overload. Hex Options: - Your vision seems two-layered, where you see both the world as it is and the twisting strands of fate that are usually hidden.
- You feel indecisive as each decision pulls you to all possible endings. Choosing a direction seems almost impossible.Warding Oblivion
Spellweaver rites
Shadow's Projection
| Cast Time | 30 Seconds |
|---|---|
| Time to Deliver | Instantaneous |
| Cost | 1 Air flicker |
| Duration | 5 minutes |
| Range | Self |
Revealing Gaze
| Cast Time | 1 minute |
|---|---|
| Time to Deliver | Instantaneous |
| Cost | 1 Air flicker |
| Duration | 5 minutes |
| Range | Touch through Focus |
Weal or Woe
| Cast Time | 2 minutes |
|---|---|
| Time to Deliver | Instantaneous |
| Cost | 1 Fire or Air Flicker |
| Duration | 5 minutes |
| Range | Self, Touch through Focus |
All effects to be experienced periodically throughout the morning.
All Dream effects should be accompanied by the roleplay effect of feeling well-rested.
Dream: Good morning, Sunshine – You wake up beaming with excitement and joy. No foulness could ruin your day. You have the extreme want to help others through their plights, and spread your love of life. Accomplished – You feel a sense of great achievement. You feel you could move mountains, part oceans, construct cities. Though these feats remain confined to dreams, you embrace the day as another opportunity to show off your skills. March forth, headstrong, in search of challenges to conquer. The artist within – Inspirations of creativity blossom inside you. You feel a want to create, to visit places of creation. Your hands wish to feel the mastery of a well-crafted blade, or perhaps you wish to taste the flavours of a perfectly mixed potion. If you do not know the skill, then only answered questions can unlock the crafter within you.
All nightmare effects should be accompanied by the roleplay effect of having little or broken sleep.
Nightmare: Sorry, I’m not all here – You have trouble paying attention to longer conversations and general surroundings as your day keeps occasionally being interrupted by the most vivid parts of your nightmare. Phantom kin – You have distinct memories of a lost friend/family/relative, you don’t know who they are but you feel they have gone missing or are in great danger. The end is nigh – Was your nightmare an omen of things to come? You believe a great horror, or disaster, will descend upon Haven or your nation. Your mind is locked on its impending occurrence, and cannot be convinced otherwise. Those who ignore your warnings are destined to suffer.
While this is not a PVP game, if you intend to use this Rite for PVP purposes you must follow all the PVP rules and talk to the Court of Daggers.Memora's Hand
| Cast Time | 1 minute |
|---|---|
| Time to Deliver | Instantaneous |
| Cost | 1 Fire or Air flicker |
| Range | Touch through Focus |
Hazy Visage
| Cast Time | 1 minute |
|---|---|
| Time to Deliver | Instantaneous |
| Cost | 1 Fire or Air flicker |
| Duration | Until the end of the next encounter |
| Range | Touch through Focus |
Ritecaller rites
Premonition
| Cast Time | 1 minute |
|---|---|
| Time to Deliver | Instantaneous |
| Duration | Until the end of the next encounter |
| Range | Touch through Focus |
Predestined Foe
| Cast Time | 30 seconds |
|---|---|
| Time to Deliver | Instantaneous |
| Duration | 1 minute |
| Range | Touch through Focus |
Overwhelming Portents
| Cast Time | 30 seconds |
|---|---|
| Time to Deliver | Instantaneous |
| Range | 10 metres |