Rules/Healing & Wounds
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In Menhir's Fate, there are many different ways to heal wounds. From Cantrips and more substantial though occasionally perilous Rites, to Physicians who use their mundane skills or apothecary consumables to keep people upright. Each requires the healer/s to expend time and roleplay with their patient, after which they will regain some or all of their hit points.
When performing your roleplay, please use any tools, equipment or props and roleplay out the situation. This may be using bandages to bind a wound, or surgeons tools to roleplay surgery, or smelling salts to revive your patient (These are not an exhaustive list but some examples of healing roleplay). Please make sure any physreps that you are using are larp safe. If you intend to Execute using this skill please also roleplay an attempt at healing your victim. Unlike other executions this is a subtle strike and the call Execute may be called quietly.
Physician Skills
Physician
Mortician
Advanced Physician
Magical Healing
Magical healing can be done via the Cantrip Heal Wounds and through rites in the Water, Fire, Earth, and Athria Spheres
Wounds
In an adventure or a camp incursion, your character is at risk of receiving a wound card. These wound cards represent things like deep wounds, broken limbs, possible magic wounds and the like. These wounds are particularly difficult to treat and cannot be healed with simple magic and consumables, you must receive the aid of another character after a diagnosis from a character with the physician skill.
Once given a wound card by a referee or crew member this card will state the approximate nature of your wound. You must keep hold of the card and only read the Yellow side - if a physician attempts to heal your character then you will need to give them the card so that they can read the Blue side - this will inform the Physician what is needed to heal your wound. Sometimes it will be simple roleplay, other times it may require help from an Advanced Physician or even those with other skills.
Please do not tear or destroy Wound cards. When you are done with the card please return it to a Ref or Nation Support so we can continue to re-use them. An Example of a Wound card can be found below
