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Fire Rites: Difference between revisions

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update to time to deliver on rites and spacing
 
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The Fire sphere resonances can be found here.
The Fire sphere resonances can be found [[Sphere Resonances#Fire|here]].


== Overload Effects ==
== Overload Effects ==
Line 22: Line 22:
| level = 1
| level = 1
| cast_time = 1 minute
| cast_time = 1 minute
| time_to_deliver =  1 minute, if ranged instantaneous
| duration = 1 minute, if ranged instantaneous
| duration = 1 minute, if ranged instantaneous
| extension = 1 Fire Flicker for ranged (Each Flicker also increases the rite level by 2)
| extension = 1 Fire Flicker for ranged (Each Flicker also increases the rite level by 2)
Line 28: Line 29:
}}
}}
{{SkillCard
{{SkillCard
|name=Furious Obsession
| name = Furious Obsession
| sphere = Fire
| sphere = Fire
|level=2
| level = 2
|cast_time=30 Seconds
| cast_time = 30 Seconds
|duration=instantaneous
| time_to_deliver = Instantaneous
|range=Taunt
| duration = instantaneous
|effect=The Weaver may call Taunt on 1 target within 10 meters of the weaver.
| range = Taunt
| effect = The Weaver may call Taunt on 1 target within 10 meters of the weaver.
}}
}}
{{SkillCard
{{SkillCard
|name=Scorching Fury
| name=Scorching Fury (Hex)
| sphere = Fire
| sphere = Fire
|level=2
| level = 2
|cast_time=1 minute
| cast_time = 1 minute
|duration=1 Hours
| time_to_deliver = 10 minutes
|extension=Every extra Flicker of Fire expended in the rite increases the duration by 15 minutes. (Each Flicker also increases the rite level by 2)
| duration = 1 Hours
|range=Touch though [[Rules/Combat_Rules#Focus|Focus]]
| extension = Every extra Flicker of Fire expended in the rite increases the duration by 15 minutes. (Each Flicker also increases the rite level by 2)
|effect=To perform this Rite, please inform a referee before you begin. The weaver may hex the target. The effect of the hex can be selected from the options below or be discussed and designed with the target. OC consent must be given to any hexes modified in that way, and the hexes should be roleplay-based within the flavour of the sphere, and not influence game mechanics.
| range = Touch though [[Rules/Combat_Rules#Focus|Focus]]
| effect = To perform this Rite, please inform a referee before you begin. The weaver may hex the target. The effect of the hex can be selected from the options below or be discussed and designed with the target. OC consent must be given to any hexes modified in that way, and the hexes should be roleplay-based within the flavour of the sphere, and not influence game mechanics.
If a hex is not delivered to the target within 10 minutes, the caster could choose to take it instead, or the caster could choose to go into overload.
If a hex is not delivered to the target within 10 minutes, the caster could choose to take it instead, or the caster could choose to go into overload.
Hex Options:
Hex Options:
Line 51: Line 54:
}}
}}
{{SkillCard
{{SkillCard
|name=Consumed by Flame
| name = Consumed by Flame
| sphere = Fire
| sphere = Fire
|level=3
| level = 3
|cast_time=30 seconds
| cast_time = 30 seconds
|duration=1 minutes
| time_to_deliver = 1 minute
|extension=This rite cannot be extended
| duration = 1 minutes
|range=Touch through [[Rules/Combat_Rules#Focus|Focus]]
| extension = This rite cannot be extended
|effect=The Weaver may call [[Rules/Calls#Shatter|Shatter]] on their next hit with their focus. This only takes effect if it hits a weapon, focus or shield, but the charge is consumed on the next hit in any case.
| range = Touch through [[Rules/Combat_Rules#Focus|Focus]]
| effect = The Weaver may call [[Rules/Calls#Shatter|Shatter]] on their next hit with their focus. This only takes effect if it hits a weapon, focus or shield, but the charge is consumed on the next hit in any case.
}}
}}
{{SkillCard
{{SkillCard
|name=To the Ashes
| name = To the Ashes
| sphere = Fire
| sphere = Fire
|level=5
| level = 5
|cast_time=2 minutes
| cast_time = 2 minutes
|duration=Instantaneous
| time_to_deliver = Instantaneous
|cost=1 Fire Flicker
| duration = Instantaneous
|extension=Every Flicker of Fire expended in the rite increases the number of items by 1 – (Each Flicker also increases the rite level by 2)
| cost = 1 Fire Flicker
|range= Touch through [[Rules/Combat_Rules#Focus|Focus]]
| extension = Every Flicker of Fire expended in the rite increases the number of items by 1 – (Each Flicker also increases the rite level by 2)
|effect=To perform this Rite, please inform a referee before you begin. This rite allows the Weaver to permanently destroy a magical or mundane item beyond any repair. This rite must be performed on and over the item.
| range = Touch through [[Rules/Combat_Rules#Focus|Focus]]
| effect = To perform this Rite, please inform a referee before you begin. This rite allows the Weaver to permanently destroy a magical or mundane item beyond any repair. This rite must be performed on and over the item.
}}
}}


== Spellweaver Rites ==
== Spellweaver Rites ==
{{SkillCard
{{SkillCard
|name=Cleansing Touch
| name = Cleansing Touch
| sphere = Fire
| sphere = Fire
|level=2
| level = 2
|cast_time=1 minutes
| cast_time = 1 minutes
|extension=This rite cannot be extended
| time_to_deliver = Instantaneous
|range= Touch through [[Rules/Combat_Rules#Focus|Focus]]
| extension = This rite cannot be extended
|effect=The weaver may end a rite hex effect on the target. This may work on other hexes and effects but may have additional requirements to remove them (e.g. higher level, flicker expenditure, specific actions from the target, specific plot items to be present).
| range = Touch through [[Rules/Combat_Rules#Focus|Focus]]
| effect = The weaver may end a rite hex effect on the target. This may work on other hexes and effects but may have additional requirements to remove them (e.g. higher level, flicker expenditure, specific actions from the target, specific plot items to be present).
}}
}}
{{SkillCard
{{SkillCard
|name=Warming Hearth
| name = Warming Hearth
| sphere = Fire
| sphere = Fire
|level=2
| level = 2
|cast_time=5 minutes
| cast_time = 5 minutes
|duration=Until sunrise
| time_to_deliver = Instantaneous
|extension=This rite cannot be extended
| duration = Until sunrise
|range= Touch through [[Rules/Combat_Rules#Focus|Focus]]
| extension = This rite cannot be extended
|effect=The Weaver enchants their cooking fire to imbue the food with emboldening magic. The next 10 people eating a portion of the meal gain the following effect: The next time you enter critical state, your bleed time is extended by 30 seconds.  
| range = Touch through [[Rules/Combat_Rules#Focus|Focus]]
| effect = The Weaver enchants their cooking fire to imbue the food with emboldening magic. The next 10 people eating a portion of the meal gain the following effect: The next time you enter critical state, your bleed time is extended by 30 seconds.  
This effect cannot be stacked or cast multiple times on the same target.  
This effect cannot be stacked or cast multiple times on the same target.  
}}
}}
{{SkillCard
{{SkillCard
|name=Burn it out
| name = Burn it out
| sphere = Fire
| sphere = Fire
|level=3
| level = 3
|cast_time=30 seconds
| cast_time=30 seconds
|extension=This rite cannot be extended
| time_to_deliver = Instantaneous
|range= Touch through [[Rules/Combat_Rules#Focus|Focus]]
| extension = This rite cannot be extended
|effect=The Weaver can use the cleansing properties of fire to burn away the poison in a willing target’s veins and call [[Rules/Calls#Antidote|Antidote]]. The target goes into a critical state as a result due to the strain on the body.
| range = Touch through [[Rules/Combat_Rules#Focus|Focus]]
| effect = The Weaver can use the cleansing properties of fire to burn away the poison in a willing target’s veins and call [[Rules/Calls#Antidote|Antidote]]. The target goes into a critical state as a result due to the strain on the body.
}}
}}
{{SkillCard
{{SkillCard
|name=Emotional Pyre
| name = Emotional Pyre
| sphere = Fire
| sphere = Fire
|level=3
| level = 3
|cast_time=30 seconds
| cast_time =3 0 seconds
|duration=Until the end of the next encounter
| time_to_deliver = instantaneous
|extension=Every Flicker of Fire expended in the rite increases the number of additional targets by 1. (Each Flicker also increases the rite level by 2)
| duration = Until the end of the next encounter
|range= Touch through [[Rules/Combat_Rules#Focus|Focus]]
| extension = Every Flicker of Fire expended in the rite increases the number of additional targets by 1. (Each Flicker also increases the rite level by 2)
|effect=The Weaver grants a target +1 Hit Point until used or the end of the next encounter. This effect cannot be stacked or cast multiple times on the same target.
|range = Touch through [[Rules/Combat_Rules#Focus|Focus]]
|effect = The Weaver grants a target +1 Hit Point until used or the end of the next encounter. This effect cannot be stacked or cast multiple times on the same target.
}}
}}


== Ritecaller Rites ==
== Ritecaller Rites ==
{{SkillCard
{{SkillCard
|name=Relentless Flame
| name = Relentless Flame
| sphere = Fire
| sphere = Fire
|level=2
| level = 2
|cast_time=30 seconds
| cast_time = 30 seconds
|duration=Until the end of the next encounter
| time_to_deliver = Instantaneous
|extension=Every Flicker of Fire expended in the rite increases the number of additional targets by 1 (Each Flicker also increases the rite level by 2)
| duration = Until the end of the next encounter
|range= Touch through [[Rules/Combat_Rules#Focus|Focus]]
| extension = Every Flicker of Fire expended in the rite increases the number of additional targets by 1 (Each Flicker also increases the rite level by 2)
|effect=The Weaver grants a target the ability to use the call [[Rules/Calls#Resist|Resist]] once against the calls [[Rules/Calls#Ensnare|Ensnare]] and [[Rules/Calls#Stun|Stun]].
| range= Touch through [[Rules/Combat_Rules#Focus|Focus]]
| effect = The Weaver grants a target the ability to use the call [[Rules/Calls#Resist|Resist]] once against the calls [[Rules/Calls#Ensnare|Ensnare]] and [[Rules/Calls#Stun|Stun]].
}}
}}
{{SkillCard
{{SkillCard
|name=Phoenix Rebirth
| name = Phoenix Rebirth
| sphere = Fire
| sphere = Fire
|level=3
| level = 3
|cast_time=1 minute
| cast_time = 1 minute
|duration=Until the end of the next encounter
| time_to_deliver = Instantaneous
|extension=This rite cannot be extended
| duration = Until the end of the next encounter
|range= Self/Touch through [[Rules/Combat_Rules#Focus|Focus]]
| extension = This rite cannot be extended
|effect=The Weaver grants a target the ability to use the call [[Rules/Calls#Regeneration|Regeneration]] once.
| range = Self/Touch through [[Rules/Combat_Rules#Focus|Focus]]
| effect = The Weaver grants a target the ability to use the call [[Rules/Calls#Regeneration|Regeneration]] once.
}}
}}
{{SkillCard
{{SkillCard
|name=Firebolt
| name = Firebolt
| sphere = Fire
| sphere = Fire
|level=4
| level = 4
|cast_time=1 minute
| cast_time = 1 minute
|extension=Every Flicker of Fire expended in the rite increases the number of targets by 1. (Each Flicker also increases the rite level by 2)
| time_to_deliver = Instantaneous
|range= 10 meters
| extension = Every Flicker of Fire expended in the rite increases the number of targets by 1. (Each Flicker also increases the rite level by 2)
|effect=The Weaver may choose a target within 10 metres and call [[Rules/Calls#Rend|Rend]].
| range = 10 meters
| effect = The Weaver may choose a target within 10 metres and call [[Rules/Calls#Rend|Rend]].
}}
}}
{{SkillCard
{{SkillCard
|name=Empowering Flame
| name = Empowering Flame
| sphere = Fire
| sphere = Fire
|level=4
| level = 4
|cast_time=30 seconds
| cast_time=30 seconds
|duration:until the end of the next encounter
| time_to_deliver = Instantaneous
|extension=This rite cannot be extended
| duration = until the end of the next encounter
|range= Touch through [[Rules/Combat_Rules#Focus|Focus]]
| extension = This rite cannot be extended
|effect=The Weaver grants a target one extra use of a level 2 Vigour power they have. This effect cannot be stacked multiple times on the same person, or performed more than once an encounter on the same person.
| range = Touch through [[Rules/Combat_Rules#Focus|Focus]]
| effect = The Weaver grants a target one extra use of a level 2 Vigour power they have. This effect cannot be stacked multiple times on the same person, or performed more than once an encounter on the same person.
}}
}}
{{SkillCard
{{SkillCard
|name=Pyre of Wrath
| name = Pyre of Wrath
| sphere = Fire
| sphere = Fire
|level=4
| level = 4
|cast_time=1 minute
| cast_time = 1 minute
|extension=Every Flicker of Fire expended in the rite increases the number of additional targets by 1 (Each Flicker also increases the rite level by 2)
| time_to_deliver = Instantaneous
|range= 10 metres
| extension = Every Flicker of Fire expended in the rite increases the number of additional targets by 1 (Each Flicker also increases the rite level by 2)
|effect=The Weaver may call [[Rules/Calls#Taunt|Taunt]] on three targets within 10m.
|range = 10 metres
|effect = The Weaver may call [[Rules/Calls#Taunt|Taunt]] on three targets within 10m.
}}
}}



Latest revision as of 15:39, 5 April 2026

The Fire sphere resonances can be found here.

Overload Effects

In addition to losing all hit points, the Weaver(s) immediately suffer a roleplay effect which they continue to roleplay for as long as they wish. The effect should be fitting for the Fire sphere. Some examples include:

  • You spontaneously burst into flames briefly and roll around trying to put them out
  • Your blood boils
  • You burn energy so fast within your body you collapse from exhaustion
  • You suffer heat stroke and become desperate for water

Spellweaver Effects

A Spellweaver can call upon the power of the Fire sphere to perform a 10 second Rite that allows them to do small effects changing the colour of fire (OC with fire powders), colour of food cooked (OC with food dyes), or light a candle or small fire (OC with a fire lighting stick).

Ritecaller Effects

Ritecallers are trained to keep their cool and sharpen their focus even in combat. Any shared rite marked with this symbol * has its 30 second cast time reduced to 10 seconds.

Rites list

Heat Wave

Heat WaveLvl 1




Cast Time1 minute
Time to Deliver1 minute, if ranged instantaneous
Duration1 minute, if ranged instantaneous
RangeTouch through Focus, if ranged 10 metres
Extension: 1 Fire Flicker for ranged (Each Flicker also increases the rite level by 2)
The weaver may call Fire Blast on their next hit with their focus. When used at range this lets the user call Fire Blast at the end of the rite from their position. You may choose to not spend the flicker and use the melee version instead at the end of the rite if your target has moved out of range.

Furious Obsession

Furious ObsessionLvl 2




Cast Time30 Seconds
Time to DeliverInstantaneous
Durationinstantaneous
RangeTaunt
The Weaver may call Taunt on 1 target within 10 meters of the weaver.

Scorching Fury (Hex)

Scorching Fury (Hex)Lvl 2




Cast Time1 minute
Time to Deliver10 minutes
Duration1 Hours
RangeTouch though Focus
Extension: Every extra Flicker of Fire expended in the rite increases the duration by 15 minutes. (Each Flicker also increases the rite level by 2)
To perform this Rite, please inform a referee before you begin. The weaver may hex the target. The effect of the hex can be selected from the options below or be discussed and designed with the target. OC consent must be given to any hexes modified in that way, and the hexes should be roleplay-based within the flavour of the sphere, and not influence game mechanics.

If a hex is not delivered to the target within 10 minutes, the caster could choose to take it instead, or the caster could choose to go into overload. Hex Options: – Your mind can be fickle like a flame, rising anger, shifting focus, focusing on next things to achieve.

– Occasionally, you feel as if you are walking on hot coals.

Consumed by Flame

Consumed by FlameLvl 3




Cast Time30 seconds
Time to Deliver1 minute
Duration1 minutes
RangeTouch through Focus
Extension: This rite cannot be extended
The Weaver may call Shatter on their next hit with their focus. This only takes effect if it hits a weapon, focus or shield, but the charge is consumed on the next hit in any case.

To the Ashes

To the AshesLvl 5



Cast Time2 minutes
Time to DeliverInstantaneous
Cost1 Fire Flicker
DurationInstantaneous
RangeTouch through Focus
Extension: Every Flicker of Fire expended in the rite increases the number of items by 1 – (Each Flicker also increases the rite level by 2)
To perform this Rite, please inform a referee before you begin. This rite allows the Weaver to permanently destroy a magical or mundane item beyond any repair. This rite must be performed on and over the item.

Spellweaver Rites

Cleansing Touch

Cleansing TouchLvl 2





Cast Time1 minutes
Time to DeliverInstantaneous
RangeTouch through Focus
Extension: This rite cannot be extended
The weaver may end a rite hex effect on the target. This may work on other hexes and effects but may have additional requirements to remove them (e.g. higher level, flicker expenditure, specific actions from the target, specific plot items to be present).

Warming Hearth

Warming HearthLvl 2




Cast Time5 minutes
Time to DeliverInstantaneous
DurationUntil sunrise
RangeTouch through Focus
Extension: This rite cannot be extended
The Weaver enchants their cooking fire to imbue the food with emboldening magic. The next 10 people eating a portion of the meal gain the following effect: The next time you enter critical state, your bleed time is extended by 30 seconds. This effect cannot be stacked or cast multiple times on the same target.

Burn it out

Burn it outLvl 3





Cast Time30 seconds
Time to DeliverInstantaneous
RangeTouch through Focus
Extension: This rite cannot be extended
The Weaver can use the cleansing properties of fire to burn away the poison in a willing target’s veins and call Antidote. The target goes into a critical state as a result due to the strain on the body.

Emotional Pyre

Emotional PyreLvl 3




Cast Time3 0 seconds
Time to Deliverinstantaneous
DurationUntil the end of the next encounter
RangeTouch through Focus
Extension: Every Flicker of Fire expended in the rite increases the number of additional targets by 1. (Each Flicker also increases the rite level by 2)
The Weaver grants a target +1 Hit Point until used or the end of the next encounter. This effect cannot be stacked or cast multiple times on the same target.

Ritecaller Rites

Relentless Flame

Relentless FlameLvl 2




Cast Time30 seconds
Time to DeliverInstantaneous
DurationUntil the end of the next encounter
RangeTouch through Focus
Extension: Every Flicker of Fire expended in the rite increases the number of additional targets by 1 (Each Flicker also increases the rite level by 2)
The Weaver grants a target the ability to use the call Resist once against the calls Ensnare and Stun.

Phoenix Rebirth

Phoenix RebirthLvl 3




Cast Time1 minute
Time to DeliverInstantaneous
DurationUntil the end of the next encounter
RangeSelf/Touch through Focus
Extension: This rite cannot be extended
The Weaver grants a target the ability to use the call Regeneration once.

Firebolt

FireboltLvl 4





Cast Time1 minute
Time to DeliverInstantaneous
Range10 meters
Extension: Every Flicker of Fire expended in the rite increases the number of targets by 1. (Each Flicker also increases the rite level by 2)
The Weaver may choose a target within 10 metres and call Rend.

Empowering Flame

Empowering FlameLvl 4




Cast Time30 seconds
Time to DeliverInstantaneous
Durationuntil the end of the next encounter
RangeTouch through Focus
Extension: This rite cannot be extended
The Weaver grants a target one extra use of a level 2 Vigour power they have. This effect cannot be stacked multiple times on the same person, or performed more than once an encounter on the same person.

Pyre of Wrath

Pyre of WrathLvl 4





Cast Time1 minute
Time to DeliverInstantaneous
Range10 metres
Extension: Every Flicker of Fire expended in the rite increases the number of additional targets by 1 (Each Flicker also increases the rite level by 2)
The Weaver may call Taunt on three targets within 10m.