Air Rites: Difference between revisions
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| Line 22: | Line 22: | ||
| level = 1 | | level = 1 | ||
| cast_time = 30 seconds | | cast_time = 30 seconds | ||
| time_to_deliver = 1 minute, if ranged instantaneous | |||
| duration = 1 minute, if ranged instantaneous | | duration = 1 minute, if ranged instantaneous | ||
| extension = An extra [[Resources#Flicker|Air Flicker]] expended in the rite makes the rite ranged. (Flicker also increases the rite level by 2) | | extension = An extra [[Resources#Flicker|Air Flicker]] expended in the rite makes the rite ranged. (Flicker also increases the rite level by 2) | ||
| Line 32: | Line 33: | ||
| level = 1 | | level = 1 | ||
| cast_time = 2 minutes | | cast_time = 2 minutes | ||
| time_to_deliver = Instantaneous | |||
| duration = Instantaneous | | duration = Instantaneous | ||
| cost = 1 Air Flicker | | cost = 1 Air Flicker | ||
| Line 54: | Line 56: | ||
| level = 2 | | level = 2 | ||
| cast_time = 30 seconds | | cast_time = 30 seconds | ||
| time_to_deliver = 1 minute | |||
| duration = 1 minute | | duration = 1 minute | ||
| extension = This rite cannot be extended | | extension = This rite cannot be extended | ||
| Line 64: | Line 67: | ||
| level = 2 | | level = 2 | ||
| cast_time = 1 minute | | cast_time = 1 minute | ||
| time_to_deliver = 10 minutes | |||
| duration = 1 hour | | duration = 1 hour | ||
| cost = 1 Air Flicker | | cost = 1 Air Flicker | ||
| Line 82: | Line 86: | ||
| level = 2 | | level = 2 | ||
| cast_time = 1 minute | | cast_time = 1 minute | ||
| time_to_deliver = Instantaneous | |||
| duration = Instantaneous | | duration = Instantaneous | ||
| extension = Every [[Resources#Flicker|Air Flicker]] expended in the rite increases the duration by 30 seconds. (Each Flicker also increases the rite level by 2) | | extension = Every [[Resources#Flicker|Air Flicker]] expended in the rite increases the duration by 30 seconds. (Each Flicker also increases the rite level by 2) | ||
| Line 92: | Line 97: | ||
| level = 4 | | level = 4 | ||
| cast_time = 2 minutes | | cast_time = 2 minutes | ||
| time_to_deliver = Instantaneous | |||
| duration = Until Sunrise | | duration = Until Sunrise | ||
| cost = 1 Air Flicker | | cost = 1 Air Flicker | ||
| Line 108: | Line 114: | ||
| level = 2 | | level = 2 | ||
| cast_time = 1 minute | | cast_time = 1 minute | ||
| time_to_deliver = Instantaneous | |||
| duration = Until used or until the end of the encounter | | duration = Until used or until the end of the encounter | ||
| extension = This rite cannot be extended | | extension = This rite cannot be extended | ||
| Line 118: | Line 125: | ||
| level = 3 | | level = 3 | ||
| cast_time = 1 minute | | cast_time = 1 minute | ||
| time_to_deliver = Instanteous | |||
| duration = Instantaneous | | duration = Instantaneous | ||
| extension = Every Flicker of Air expended in the rite increases the number of additional targets by 1 (Each Flicker also increases the rite level by 2) | | extension = Every Flicker of Air expended in the rite increases the number of additional targets by 1 (Each Flicker also increases the rite level by 2) | ||
| Line 128: | Line 136: | ||
| level = 4 | | level = 4 | ||
| cast_time = 1 minute | | cast_time = 1 minute | ||
| time_to_deliver = Instantaneous | |||
| duration = Instantaneous | | duration = Instantaneous | ||
| extension = This rite cannot be extended | | extension = This rite cannot be extended | ||
Revision as of 15:09, 5 April 2026
The Air sphere resonances can be found here.
Overload
Overload: In addition to losing all hit points, the Weaver(s) immediately suffer a roleplay effect which they continue to roleplay for as long as they wish. The effect should be fitting for the Air sphere. Some examples include:
- Magical lightning backlashes from the rite and electrocutes you.
- The wind furiously animates all of your limbs, throwing them wildly about and breaking bones.
- Everything becomes far too annoying to bother with.
- You become carefree to the point of recklessness.
Spellweaver Effects
A Spellweaver can call upon the power of the Air sphere to perform a 10 second Rite that allows them to do small effects such pushing a small object gently or cause a gentle breeze. This may be roleplay or could potentially be achieved by sleight of hand/a concealed fan.
Ritecaller Effects
Ritecallers are trained to keep their cool and sharpen their focus even in combat. Any shared rite marked with this symbol * has its 30 second cast time reduced to 10 seconds.
Shared Rites
Piercing Wind *
| Cast Time | 30 seconds |
|---|---|
| Time to Deliver | 1 minute, if ranged instantaneous |
| Duration | 1 minute, if ranged instantaneous |
| Range | Touch through Focus, if ranged 10 meters |
Whispers in the Wind
| Cast Time | 2 minutes |
|---|---|
| Time to Deliver | Instantaneous |
| Cost | 1 Air Flicker |
| Duration | Instantaneous |
| Range | Within Elandra (Long range only — Cannot be cast to send a message to anyone within Haven) |
Warding Winds *
Forceful Push *
Tumbling Heights (Hex)
| Cast Time | 1 minute |
|---|---|
| Time to Deliver | 10 minutes |
| Cost | 1 Air Flicker |
| Duration | 1 hour |
| Range | Touch through Focus |
If a hex is not delivered to the target within 10 minutes, the caster could choose to take it instead, or the caster could choose to go into overload.
Hex Options:
- You are distracted by voices on the wind that sound like people you know far away.
- You find it hard to stay still and want to keep moving to new places or talk to different people.
Spellweaver Rites
Moment of Calm
| Cast Time | 1 minute |
|---|---|
| Time to Deliver | Instantaneous |
| Duration | Instantaneous |
| Range | Touch through Focus |
Soothing Zephyr
| Cast Time | 2 minutes |
|---|---|
| Time to Deliver | Instantaneous |
| Cost | 1 Air Flicker |
| Duration | Until Sunrise |
| Range | 10 metres (Self if you are one of the 5 targets) |
If you wish to perform this Rite then you need to go to the Weaving tent to pick up an effect card. This card will detail the effect of the Rite and an additional roleplaying effect that applies to anyone within the space. You may request additional cards to attach to multiple entrances to your tent.
Ritecaller Rites
Winds of Rebound
Gust of Wind
| Cast Time | 1 minute |
|---|---|
| Time to Deliver | Instanteous |
| Duration | Instantaneous |
| Range | 10 metres |
Eye of the Storm
| Cast Time | 1 minute |
|---|---|
| Time to Deliver | Instantaneous |
| Duration | Instantaneous |
| Range | 10 meters |