Fire Rites: Difference between revisions
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|level=1 | |level=1 | ||
|cast_time=1 minute | |cast_time=1 minute | ||
|duration=1 minute, if ranged instantaneous | |||
|extension=1 Fire Flicker for ranged (Each Flicker also increases the rite level by 2) | |extension=1 Fire Flicker for ranged (Each Flicker also increases the rite level by 2) | ||
|range=Touch through focus, if ranged 10 metres | |range=Touch through focus, if ranged 10 metres | ||
| Line 29: | Line 30: | ||
|level=2 | |level=2 | ||
|cast_time=30 Seconds | |cast_time=30 Seconds | ||
| | |duration=instantaneous | ||
|range=Taunt | |range=Taunt | ||
|effect=The Weaver may call Taunt on 1 target within 10 meters of the weaver. | |effect=The Weaver may call Taunt on 1 target within 10 meters of the weaver. | ||
}} | }} | ||
{{SkillCard | {{SkillCard | ||
|name= | |name=Scorching Fury | ||
|level= | |level=2 | ||
|cast_time= | |cast_time=1 minute | ||
|duration= | |duration=1 Hours | ||
|extension=Every Flicker of Fire expended in the rite increases the | |extension=Every extra Flicker of Fire expended in the rite increases the duration by 15 minutes. (Each Flicker also increases the rite level by 2) | ||
|range=Touch though | |range=Touch though Focus | ||
|effect=The | |effect=To perform this Rite, please inform a referee before you begin. The weaver may hex the target. The effect of the hex can be selected from the options below or be discussed and designed with the target. OC consent must be given to any hexes modified in that way, and the hexes should be roleplay-based within the flavour of the sphere, and not influence game mechanics. | ||
If a hex is not delivered to the target within 10 minutes, the caster could choose to take it instead, or the caster could choose to go into overload. | |||
Hex Options: | |||
– Your mind can be fickle like a flame, rising anger, shifting focus, focusing on next things to achieve. | |||
– Occasionally, you feel as if you are walking on hot coals. | |||
}} | }} | ||
{{SkillCard | {{SkillCard | ||
|name= | |name=Consumed by Flame | ||
|level=3 | |level=3 | ||
|cast_time=30 seconds | |cast_time=30 seconds | ||
|duration= | |duration=1 minutes | ||
|extension= | |extension=This rite cannot be extended | ||
|range= | |range=Touch through Focus | ||
|effect=The Weaver may call | |effect=The Weaver may call [[Rules/Calls#Shatter|Shatter]] on their next hit with their focus. This only takes effect if it hits a weapon, focus or shield, but the charge is consumed on the next hit in any case. | ||
}} | }} | ||
{{SkillCard | {{SkillCard | ||
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|cost=1 Fire Flicker | |cost=1 Fire Flicker | ||
|extension=Every Flicker of Fire expended in the rite increases the number of items by 1 – (Each Flicker also increases the rite level by 2) | |extension=Every Flicker of Fire expended in the rite increases the number of items by 1 – (Each Flicker also increases the rite level by 2) | ||
|range=Touch through | |range= Touch through Focus | ||
|effect= | |effect=To perform this Rite, please inform a referee before you begin. This rite allows the Weaver to permanently destroy a magical or mundane item beyond any repair. This rite must be performed on and over the item. | ||
}} | }} | ||
[[Category:Weaving Skills]] | [[Category:Weaving Skills]] | ||
[[Category:Rules]] | [[Category:Rules]] | ||
[[Category:Menhirs Fate Wiki]] | [[Category:Menhirs Fate Wiki]] | ||
Revision as of 03:44, 1 April 2026
The Fire sphere resonances can be found here.
Overload Effects
In addition to losing all hit points, the Weaver(s) immediately suffer a roleplay effect which they continue to roleplay for as long as they wish. The effect should be fitting for the Fire sphere. Some examples include:
- You spontaneously burst into flames briefly and roll around trying to put them out
- Your blood boils
- You burn energy so fast within your body you collapse from exhaustion
- You suffer heat stroke and become desperate for water
Spellweaver Effects
A Spellweaver can call upon the power of the Fire sphere to perform a 10 second Rite that allows them to do small effects changing the colour of fire (OC with fire powders), colour of food cooked (OC with food dyes), or light a candle or small fire (OC with a fire lighting stick).
Ritecaller Effects
Ritecallers are trained to keep their cool and sharpen their focus even in combat. Any shared rite marked with this symbol * has its 30 second cast time reduced to 10 seconds.
Rites list
Heat Wave
| Cast Time | 1 minute |
|---|---|
| Duration | 1 minute, if ranged instantaneous |
| Range | Touch through focus, if ranged 10 metres |
Furious Obsession
| Cast Time | 30 Seconds |
|---|---|
| Duration | instantaneous |
| Range | Taunt |
Scorching Fury
| Cast Time | 1 minute |
|---|---|
| Duration | 1 Hours |
| Range | Touch though Focus |
If a hex is not delivered to the target within 10 minutes, the caster could choose to take it instead, or the caster could choose to go into overload. Hex Options: – Your mind can be fickle like a flame, rising anger, shifting focus, focusing on next things to achieve.
– Occasionally, you feel as if you are walking on hot coals.Consumed by Flame
| Cast Time | 30 seconds |
|---|---|
| Duration | 1 minutes |
| Range | Touch through Focus |
To the Ashes
| Cast Time | 2 minutes |
|---|---|
| Cost | 1 Fire Flicker |
| Duration | Instantaneous |
| Range | Touch through Focus |